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University unveils world's largest PlayStation teaching facilities

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Students at Sheffield Hallam University are being given the chance to create videogames on the cutting edge PlayStation®4 platform, through its partnership with Sony Computer Entertainment Europe’s (SCEE) academic development programme; PlayStation®First.

Sheffield Hallam has invested in a total of 34 PlayStation®4 development kits for teaching on final-year undergraduate and postgraduate courses. Along with its extensive suite of PlayStation®3 and PlayStation®Vita development kits, the University now has the largest PlayStation teaching facilities in the world.

The new laboratory was officially opened today by the developers of the SCEE’s new LittleBigPlanet™3 title, created by Sumo-Digital Limited in Sheffield.

Students on Sheffield Hallam’s industry-accredited games courses will have access to a brand new PlayStation®4 laboratory, where they can learn the skills needed to make cutting-edge gaming software. 

Dr Jake Habgood is course leader for the MSc Game Software Development at the University. He said: "Our students have been learning how to use SCEE’s cross-platform technology to make games for the PS3™ and PSVita™ for some years now.

"PhyreEngine™ is a serious C++ game engine, and our final-year MComp students have already used it to create a PlayStation®4 version of our collaborative puzzler game Aspect, which we're planning to release on the PlayStation®Network in the New Year."

Dr Maria Stukoff, Head Playstation®First said: "We're helping Sheffield Hallam develop the next generation of videogame talent succeed with PlayStation development. The new PS4™ teaching laboratory is another example of how the University is leading the way in videogames education."

Sheffield Hallam
PlayStation4 controllers
(L-R) Ian Deary (art director at Sumo Digital), Jake Habgood (course leader at SHU), Sean Millard (creative director at Sumo Digital), Maria Stukoff (head of PlayStationFirst) and Darius Sadeghian (executive producer at Sumo Digital)

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Sean Millard, Creative Director at Sumo-Digital Limited, said: "It's a real pleasure to open this new PS4™ lab, as we have some excellent young talent at Sumo who cut their game development teeth using Sheffield Hallam's facilities. Students at Sheffield Hallam now have more console dev-kits at their disposal than many game studios!"

Sheffield Hallam students can release games to market through the University's in-house development studio, Steel Minions. The studio is releasing a number of student-made games in 2015, including shoot-em-up Retro Fusion and collaborative puzzle game Aspect.

For press information: contact Joe Field in the Sheffield Hallam University press office on 0114 225 2074 or email